Making Breakable Cars in Video Games
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![[thumbnail]](/pictures/thumbs/how_to_broken_cars.png)
Blender Dumbass
👁 146 💬 0
We all love some mayhem when it comes to playing games. And nothing makes car games more satisfying than damage models. RockStar Games understood it early on, and all GTA games have breakable cars. Today some of the most popular car games
like BeamNG.drive holding on a realism of damage models almost solely. And therefor for me, making
Dani's Race any other way, would have not been a good idea. I knew I had to make the cars in my game breakable.
#DanisRace #MoriasRace #Game #Gamedev #UPBGE #blender3d #animation #GTAClone #programming #project #cars #damage #Gnu #Linux #Freesoftware #OpenSource
UPBGE - What is Depsgraph? And How to Optimize for Depsgraph?
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![[thumbnail]](/pictures/thumbs/depsgraph.png)
Blender Dumbass
👁 86 💬 0
You see things like "Physics", "Logic" and even "
Rasterizer" and you immediately understand what you need to do to optimize you game. But "Depsgraph"?... It looks like a mysterious thing that nobody knows nothing about. Yet is it one the most problematic things there is in your game. And you are going mad just trying to figure it out.
#DanisRace #MoriasRace #Game #Gamedev #UPBGE #blender3d #animation #GTAClone #programming #python #project #performance #depsgraph
Dani's Race
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![[thumbnail]](https://forg.madiator.cloud/BlenderDumbass/DanisRace/raw/branch/main/SettingUI/banner.jpg)
Blender Dumbass
👁 153 💬 0
Continuing the saga of
Moria and Dani, Dani's Race is a Free / Libre Software video game that aims to compete with AAA titles.
#DanisRace #MoriasRace #Game #UPBGE #blender3d #animation #GTAClone #programming #project