Note: Since the release I've added a second CC-BY-SA license.
I'm Not Even Human is my first finished movie. Before that I had all kinds of projects and never finished them. Technically speaking I did finish a few directing works before I'm Not Even Human. Which includes a music video about which I don't want to talk about ( it's cringe ). And a small charity work that I did for a local synagogue. But I'm Not Even Human is my first actual finished narrative work that you can call a movie. Knowing that you can see I'm Not Even Human and think that it's maybe, actually quite okay. Thought, at this point I'm more of an opinion that I could do a lot better in a lot of areas.
This movie took me 3 years to produce. Thought, knowing my procrastinating nature, you can deduce that I could do that in far less of a time. And seeing the quality of the finish product confirms this deduction.
Once upon the time, I remember feeling utterly unpleasant toward playing racing games where cars did not break. I thought that GTA games, for example, were far more realistic because making mistakes and crashing into something is going to break the car and therefor you have to drive more carefully. Yes I was a strange kid. But I did enjoy games such as Flat Out where the objective is to crash your car as much as possible. I think I liked games that simulate reality, rather then those that are just made for fun. You could imagine how excited I was when I saw videos of this new racing game that came out at about 2013 called BeamNG Drive. A game where cars don't just swap body shapes with pre-modeled deformations. But a game that simulates the destruction fully. Using soft body physics. I didn't play it. At first my computer was way too slow and there was no GNU / Linux support. Then the game became paid. Then I changed from being a mere "Linux user" to being a "GNU / Linux user", which meant that this game is not good for my freedom. But is it though?