Release: Dani's Race v08-08-24
December 05, 2024
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by Blender Dumbass
Aka: J.Y. Amihud. A Jewish by blood, multifaceted artist with experience in film-making, visual effects, programming, game development, music and more. A philosopher at heart. An activist for freedom and privacy. Anti-Paternalist. A user of Libre Software. Speaking at least 3 human languages. The writer and director of the 2023 film "Moria's Race" and the lead developer of it's game sequel "Dani's Race".
From 1 years ago.
Information or opinions might not be up to date.
Karting
Dani's Race provides racing of many types. Before 08-08-24 there was the racetrack which is like: the legal racing. And there was the street racing. But since the main character is a child, it just makes a lot of sense to also have kart racing too. This is what this version provides. A whole new karting club, with a racetrack and a lot of interesting details.
NPC drivers
For the longest time in Dani's Race the cars that were driving around in the city were just this - cars. Nobody was inside of them. They were, I guess, possessed, to drive themselves around. But times change and this flaw was way to big to overlook this time. So cars now have drivers in them. And they are not passive drivers. They get upset if you steal their car. So be aware of that.
More Detailed House
How can I make a whole new area ( Karting Club ) without detailing the house more too, to meet the same level of quality? Well I can't! So there you go. House now has more details. From simply adding a toilet room. To having the room of the main character resemble the one in
the movie.
To making an office for Paps that both works as just an office and establishes some parts of his character, for the story to explore later.
Other things
Settings now include Ambient Occlusion and various sliders for various things. Like how much FPS to target, how aggressively to optimize the game. And how aggressively to turn when using keyboard.
And a lot of the development from the last week was to fix minor discomforts like jumping and car balance and stuff like that. We have a git repository now, with an
issue tracker where you can see what we work on right now.
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