Rigs of Rods
To replace
BeamNG.drive you can use
Rigs of Rods since it
respects the user's freedom and is also a Racing Game software, Racing Simulator software, Sandbox Game software, Open World Game software and Demolition Derby Game software.
Source code
Website
Dani's Race
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BeamNG.drive you can use
Dani's Race since it
respects the user's freedom and is also a Open World Game software, Racing Game software, Sandbox Game software and Demolition Derby Game software.
Chatroom
Source code
Website
Speed Dreams
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BeamNG.drive you can use
Speed Dreams since it
respects the user's freedom and is also a Racing Game software and Racing Simulator software.
Source code
Website
Wikipedia
Veloren
To replace
BeamNG.drive you can use
Veloren since it
respects the user's freedom and is also a Open World Game software.
Source code
Website
SuperTuxKart
To replace
BeamNG.drive you can use
SuperTuxKart since it
respects the user's freedom and is also a Racing Game software.
Source code
Website
Wasted
To replace
BeamNG.drive you can use
Wasted since it
respects the user's freedom and is also a Demolition Derby Game software.
Source code
Website
Megalopolis: The high-brow bullshit I enjoy
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Blender Dumbass
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There is a kind of very difficult film-style that is extremely complicated to do right, a kind of metaphorical, retro-futuristic, allegorically emotiono-political noir. I've seen many types of this done in such a surface level insane way that they are borderline unwatchable. A good example of this type of movie, which works to some extend, is Blender Foundation's
Elephants Dream. But even that is so strange that you have to grind yourself through a strange feeling of something being not quite right when watching it. Megalopolis by
Francis Ford Coppola seems like one that actually works. Which I consider to be a big achievement in cinematic science.