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Blender-Pipeline

November 27, 2024

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[avatar]by Blender Dumbass

Aka: J.Y. Amihud. A Jewish by blood, multifaceted artist with experience in film-making, visual effects, programming, game development, music and more. A philosopher at heart. An activist for freedom and privacy. Anti-Paternalist. A user of Libre Software. Speaking at least 3 human languages. The writer and director of the 2023 film "Moria's Race" and the lead developer of it's game sequel "Dani's Race".


From 2 years ago.
Information or opinions might not be up to date.


1 Minute Read



For my movies like I'm Not Even Human and Moria's Race I had to organize a lot of Blender assets and animation files. Which was a pain in the ass! So I designed a program to help me work on the movies. Which went by many different names: orginization.py; blender-organizer; VCStudio; and finally Blender-Pipeline. ↩ Reply

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I have written it multiple times. First time I showed it to the public was in 2016 in a video on the old "Blender Dumbass" youtube channel. ↩ Reply

Link to the video archived on Odysee ↩ Reply

This version was primarily used for "I'm Not Even Human". But later I rewrote a big chunk of the program for my next project The Package, The Car and The Time Is Running Out. Which is still hosted on github, though it is discontinued. ↩ Reply

Link to the Github page. ↩ Reply

In 2020 when working on Moria's Race I rewritten the program into what it is known today as Blender-Pipeline ( which shortly lived under a name VCStudio ). ↩ Reply

Link to notabug.org git repository ↩ Reply
Link to codeberg.org git repository ↩ Reply
Blender Pipeline in Free Software Directory ↩ Reply
LibrePlanet presentation showcasing Blender-Pipeline ↩ Reply

Happy Hacking!!! ↩ Reply


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[icon articles]Gamedev Makes You Better at Math

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When I started with Dani's Race I thought that the extend of my programming will be something like dynamically changing the speed of a car and maybe loading and unloading certain things on the map based on the distance from them. But quickly it became a mind-field of math and other programming cleverness. About which I will talk to you in this article


#Gamedev #DanisRace #Math #Programming #Python #UPBGE #Blender3d #GNU #Linux #GamingOnLinux #FreeSoftware #OpenSource


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