by Blender Dumbass Aka: J.Y. Amihud. A Jewish by blood, multifaceted artist with experience in film-making, visual effects, programming, game development, music and more. A philosopher at heart. An activist for freedom and privacy. Anti-Paternalist. A user of Libre Software. Speaking at least 3 human languages. The writer and director of the 2023 film "Moria's Race" and the lead developer of it's game sequel "Dani's Race".
From 2 years ago. Information or opinions might not be up to date.
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For my movies like I'm Not Even Human and Moria's Race I had to organize a lot of Blender assets and animation files. Which was a pain in the ass! So I designed a program to help me work on the movies. Which went by many different names: orginization.py; blender-organizer; VCStudio; and finally Blender-Pipeline.
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Watching the opening scene of Brian De Palma's 1998 film Snake Eyes makes you realize that this motherfucker is trying very hard. We have 13 minutes of Nicolas Cage running around a very crowded set. The scene is clever with its camera, giving us multiple layers of exposition in the same time. Like there could be a TV on the foreground and Cage on the background. And they seem unrelated at first, but the scene establishes most of it's plot details right in this very shot. And then the shot ends ( 13 minutes later ) at the exact moment, the script drops the "inciting incident". De Palma is really trying hard to direct the shit out this movie.