by Blender Dumbass Aka: J.Y. Amihud. A Jewish by blood, multifaceted artist with experience in film-making, visual effects, programming, game development, music and more. A philosopher at heart. An activist for freedom and privacy. Anti-Paternalist. A user of Libre Software. Speaking at least 3 human languages. The writer and director of the 2023 film "Moria's Race" and the lead developer of it's game sequel "Dani's Race".
From 3 years ago. Information or opinions might not be up to date.
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A lot of software today have some kind of Surveillance and Tracking. Sometimes it's called Targeted Advertising or Telemetry, but regardless of the name or reason of the Surveillance, all of it is malicious.
We all love some mayhem when it comes to playing games. And nothing makes car games more satisfying than damage models. RockStar Games understood it early on, and all GTA games have breakable cars. Today some of the most popular car games like BeamNG.drive holding on a realism of damage models almost solely. And therefor for me, making Dani's Race any other way, would have not been a good idea. I knew I had to make the cars in my game breakable.