Part 2: Developing a Way to do Action Scenes Without Money
![[thumbnail]](/pictures/thumbs/vfx_honda_2.png)
Blender Dumbass
👁 102 💬 0
So a real cinema movie project is being developed, and
as explained in my previous article about it I don't have the money to shoot a real chase scene. Instead I gonna use CGI as much as possible, to cut down the costs ( but not my sanity ).
#vfx #cgi #cars #blender3d #blender #b3d #movies #filmmaking
Developing a Way to do Action Scenes Without Money
![[thumbnail]](/pictures/thumbs/vfx_honda.png)
Blender Dumbass
👁 80 💬 1
I'm in the middle of developing a movie in which there is a car chase. You know me
I can't live without a car chase. But this time I'm trying to make the movie properly. By "infiltrating the movie industry" as some people suggested to call it. Which means ( since I live in Israel ) I need to write something that is possible to do in Israel. Getting $40 million to shoot a first feature film in Israel is not something that I can expect to happen. So instead I need to come up with something else.
#vfx #cgi #cars #blender3d #blender #b3d #movies #filmmaking
Making Breakable Cars in Video Games
![[thumbnail]](/pictures/thumbs/how_to_broken_cars.png)
Blender Dumbass
👁 190 💬 0
We all love some mayhem when it comes to playing games. And nothing makes car games more satisfying than damage models. RockStar Games understood it early on, and all GTA games have breakable cars. Today some of the most popular car games
like BeamNG.drive holding on a realism of damage models almost solely. And therefor for me, making
Dani's Race any other way, would have not been a good idea. I knew I had to make the cars in my game breakable.
#DanisRace #MoriasRace #Game #Gamedev #UPBGE #blender3d #animation #GTAClone #programming #project #cars #damage #Gnu #Linux #Freesoftware #OpenSource