We in the
Free Software World have a competition problem when it comes to video games. Almost every piece of serious software has a
Free Competitor, but not games. And this is why people are so reluctant to move to GNU / Linux or Free Software only way of life. They don't want to miss on one of the most important ( for them ) features of a computer - gaming.
We have our fair share of good games, from
Super Tux Kart to
Veloren to promising startups like
Wasted. But that is not enough to convince the general public that they can do their gaming in Free Software too.
I'm personally tackling the problem of a
Free Software GTA clone with Dani's Race, but there is another project that I would love to succeed at tackling the sim-racing genre, and it is
Speed Dreams.
And I'm happy to tell you that they
announced today that they are finally moving to
Git.
Why is this Huge?
When people think of Free Software they often think of source code on GitHub. This is not a very good thing, because
GitHub is not the only Git and Git is not the only
version control. But since Github and by extension Git is so popular, and so many people who develop know at least how to use Git to some extend, it is very good that the best shot at a good Free Software racing simulator for GNU / Linux is on Git and not something else.
For the longest time
Speed Dreams used
Apache Subversion ( SVN ) which not a lot of people know how to use. Try doing:
git clone https://svn.code.sf.net/p/speed-dreams/code/trunk/
Most people will not know that this source repository isn't Git. And therefor cloning it like this is not possible. Git will simply return an error. But instead if you do:
git clone https://forge.a-lec.org/speed-dreams/speed-dreams-code
...which uses the new Git repository of the project, it will work like a charm. Enabling anybody who has the minimal software development experience to mess with the code, do changes and subsequently help with development.
I
urged Speed Dreams developers to think big, to try to compete at least somewhat. Now with the move to Git they might have a bigger chance of going so.
So if you want to help Speed Dreams and Free Software as a whole, take a look at their
Source Code and...
Happy Hacking!!!
Enemy of the State 1998 is very relevant for today
Unread
![[thumbnail]](https://upload.wikimedia.org/wikipedia/en/thumb/b/b2/Enemy_of_the_State_%28film%29_poster_art.jpg/220px-Enemy_of_the_State_%28film%29_poster_art.jpg)
Blender Dumbass
👁 15 💬 0
The passing of
Gene Hackman made me interested in the actor again, and then I saw that he made a movie with
Tony Scott, from
Jerry Bruckheimer about surveillance. Recent fascination of mine with
Michael Bay and stuff related to him, like the fact that a lot of the style of Bay came almost directly from Tony Scott. And the fact that Bay worked with Bruckheimer in the time this movie was released. And the fact that the star of
Bad Boys Will Smith is the star of
Enemy of the State. All of that made it inevitable that I should check the movie out.
#EnemyOfTheState #Film #Review #Movies #Cinemastodon #TonyScott #WillSmith #GeneHackman
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