Huge! Speed Dreams is Now on Git
December 31, 2024👁 202
https://blenderdumbass.org/ : 👁 9
https://mastodon.social/ : 👁 12
https://www.google.com/ : 👁 2
https://blenderdumbass.org/articles : 👁 2
https://blenderdumbass.org/petitions/release:_dani_s_race_v08-08-24 : 👁 1
https://nostrudel.ninja/ : 👁 1
https://duckduckgo.com/ : 👁 1
https://blenderdumbass.org/analytics : 👁 1
https://blenderdumbass.org/articles?page=1 : 👁 1
https://video.hardlimit.com/ : 👁 3
https://blenderdumbass.org/articles?page=2 : 👁 1
https://blenderdumbass.org/search?text=Speed+Dreams : 👁 1
#SpeedDreams #gamedev #FreeSoftware #Gnu #Linux #OpenSource #gaming #SimRacing #Git #Programming
by Blender Dumbass
Aka: J.Y. Amihud. A Jewish by blood, multifaceted artist with experience in film-making, visual effects, programming, game development, music and more. A philosopher at heart. An activist for freedom and privacy. Anti-Paternalist. A user of Libre Software. Speaking at least 3 human languages. The writer and director of the 2023 film "Moria's Race" and the lead developer of it's game sequel "Dani's Race".
From 1 years ago.
Information or opinions might not be up to date.
2 Minute Read
We in the
Free Software World have a competition problem when it comes to video games. Almost every piece of serious software has a
Free Competitor, but not games. And this is why people are so reluctant to move to GNU / Linux or Free Software only way of life. They don't want to miss on one of the most important ( for them ) features of a computer - gaming.
We have our fair share of good games, from
Super Tux Kart to
Veloren to promising startups like
Wasted. But that is not enough to convince the general public that they can do their gaming in Free Software too.
I'm personally tackling the problem of a
Free Software GTA clone with Dani's Race, but there is another project that I would love to succeed at tackling the sim-racing genre, and it is
Speed Dreams.
And I'm happy to tell you that they
announced today that they are finally moving to
Git.
Why is this Huge?
When people think of Free Software they often think of source code on GitHub. This is not a very good thing, because
GitHub is not the only Git and Git is not the only
version control. But since Github and by extension Git is so popular, and so many people who develop know at least how to use Git to some extend, it is very good that the best shot at a good Free Software racing simulator for GNU / Linux is on Git and not something else.
For the longest time
Speed Dreams used
Apache Subversion ( SVN ) which not a lot of people know how to use. Try doing:
git clone https://svn.code.sf.net/p/speed-dreams/code/trunk/
Most people will not know that this source repository isn't Git. And therefor cloning it like this is not possible. Git will simply return an error. But instead if you do:
git clone https://forge.a-lec.org/speed-dreams/speed-dreams-code
...which uses the new Git repository of the project, it will work like a charm. Enabling anybody who has the minimal software development experience to mess with the code, do changes and subsequently help with development.
I
urged Speed Dreams developers to think big, to try to compete at least somewhat. Now with the move to Git they might have a bigger chance of going so.
So if you want to help Speed Dreams and Free Software as a whole, take a look at their
Source Code and...
Happy Hacking!!!
0
Find this post on Mastodon
So I Cleaned Up Some Spaghetti from Dani's Race Code
![[thumbnail]](/pictures/thumbs/cleaned_some_spaghetti.png)
Blender Dumbass
👁 150
A few days ago I had told you that I'm stopping with making the police station in my game
Dani's Race because it had a
Spaghetti Code Problem. The
main() function in the
Main_Update.py file was 1683 lines of code long and contained way too many things in it. At the moment, the same function is down to 641 lines of code. This is still way too much stuff in the
main() but this is a hell of a lot of reduction.
#DanisRace #MoriasRace #GameDev #FreeSoftware #Gnu #Linux #OpenSource #GtaClone #Programming #Python #SpaghettiCode #UPBGE #blender3d
Making Breakable Cars in Video Games
![[thumbnail]](/pictures/thumbs/how_to_broken_cars.png)
Blender Dumbass
👁 196
We all love some mayhem when it comes to playing games. And nothing makes car games more satisfying than damage models. RockStar Games understood it early on, and all GTA games have breakable cars. Today some of the most popular car games
like BeamNG.drive holding on a realism of damage models almost solely. And therefor for me, making
Dani's Race any other way, would have not been a good idea. I knew I had to make the cars in my game breakable.
#DanisRace #MoriasRace #Game #Gamedev #UPBGE #blender3d #animation #GTAClone #programming #project #cars #damage #Gnu #Linux #Freesoftware #OpenSource
Powered with BDServer
Plugins
Themes
Analytics
Contact
Mastodon