blenderdumbass . org
Articles
Is clarity in action a bad thing?
January 12, 2026๐ 15
https://blenderdumbass.org/ : ๐ 2
https://blenderdumbass.org/comment?url=articles%2Fis_clarity_in_action_a_bad_thing_&warning=&text=%3E+Think+about+it.+It+should+be+a+high+intensity+moment+of+incredible+tension.+Yet+the+shots+are+so+calm+and+so+precise+that+you+don%27t+feel+anything+at+all.+You+don%27t+know+what+to+feel.+You+notice+small+rendering+errors+from+overworked+and+underpayed+artists.+And+your+brain+comes+to+a+conclusion+that+it+must+be+CGI.+%0D%0A%0D%0AA+movie+where+execution+was+so+good%2C+even+though+the+special+effects+were+pretty+low-budget+was+%5BGodzilla%5D%28https%3A%2F%2Fblenderdumbass.org%2Freviews%2Fgodzilla__1954__is_a_choir_of_destruction_and_loss%29.+I+remember+getting+so+engrossed+in+the+moment%2C+the+epic+scale+of+destruction+that+I+totally+forgot+it+was+just+some+man+walking+around+a+miniature+city. : ๐ 1
https://blenderdumbass.org/articles : ๐ 1
https://blenderdumbass.org/articles/2d_compositing_for_vfx_explained : ๐ 2
https://blenderdumbass.org/blender_articles : ๐ 1
#filmmaking #cgi #vfx #cars #movies #films #michaelbay #lucbesson #shazam2 #lucy #badboys #action #cinemastodon #b3d #blender3d
by Blender Dumbass
Aka: J.Y. Amihud. A Jewish by blood, multifaceted artist with experience in film-making, visual effects, programming, game development, music and more. A philosopher at heart. An activist for freedom and privacy. Anti-Paternalist. A user of Libre Software. Speaking at least 3 human languages. The writer and director of the 2023 film "Moria's Race" and the lead developer of it's game sequel "Dani's Race".
3 Minute Read
I often hear how good action film-making is always clear and easy to follow. Camera isn't shaking like crazy and editing isn't filled with ADHD mania. Yet the more I think about it the less this makes sense.
โฉ Reply
For example, take the bridge scene from David F. Sandberg's film Shazam! 2. The direction of the scene is very clear. The shots are long and smooth. Every box in an internet guide for a "good action scene" is ticked. And yet you have this:
โฉ Reply
Link to the clip of this scene.
โฉ Reply
โฉ Reply
Look at these cars. On paper everything about them is correct. In closeup shots you can see that the cars are modeled well and textured to the standards. They have the surface imperfection maps and everything. The animation is solid. Yet watching this sequence makes you feel that the cars are very, very CGI.
โฉ Reply
Shazam! 2 had a reported budget of something between 110 to 125 million dollars. They had the money to do this right. And cars are one of the simplest things to render. Video games from the turn of the century had very realistic depictions of cars. Every 3D rendering website or forum will have hundreds of super-realistic car renders. Hell even films like Bad Boys II that were made 2 decades before Shazam! 2 had much better CGI cars.
โฉ Reply
โฉ Reply
Believe it or not, this is a CGI Ferrari. And that is a movie from 2003.
โฉ Reply
I think the clarity is to blame.
โฉ Reply
Think about it. It should be a high intensity moment of incredible tension. Yet the shots are so calm and so precise that you don't feel anything at all. You don't know what to feel. You notice small rendering errors from overworked and underpayed artists. And your brain comes to a conclusion that it must be CGI.
c:0 โฉ Reply
โฉ Reply
Take for example Lucy from 2014, by Luc Besson. It has a chase scene which has a lot of clearly CGI cars. It was made a decade after Bad Boys II and a decade before Shazam! 2. Yet the cars look ( on a technical level ) worse than in both of those films. Still though, watch the scene in motion...
โฉ Reply
Link to the clip of the scene
โฉ Reply
... and the direction of Besson is so fucking good that the CGI-ness of the cars could not bother you less. You almost don't even notice it. The scene fucking rules. And while Besson could have made a slow, readable action scene. It would not have made you feel the speed and the anxiety of the moment.
โฉ Reply
I think this is how Michael Bay does it too. He can pull off invisible CGI work in 2004, or groundbreaking CGI work in 2007. Or push the whole industry forward while nobody else ( pretty much ) can replicate it, because he prioritizes Adrenalin. Because he wants the audience to feel the scene more than to understand it.
โฉ Reply
Happy Hacking!!!
โฉ Reply
5
Find this post on Mastodon
Is clarity in action a bad thing?
![[thumbnail]](/pictures/thumbs/CGI_cars_michael_bay.jpg)
Blender Dumbass
๐ 15 โค 5 ๐ฌ 3
I often hear how good action film-making is always clear and easy to follow. Camera isn't shaking like crazy and editing isn't filled with ADHD mania. Yet the more I think about it the less this makes sense.
#filmmaking #cgi #vfx #cars #movies #films #michaelbay #lucbesson #shazam2 #lucy #badboys #action #cinemastodon #b3d #blender3d
Developing a Way to do Action Scenes Without Money
![[thumbnail]](/pictures/thumbs/vfx_honda.png)
Blender Dumbass
๐ 83 ๐ฌ 1
I'm in the middle of developing a movie in which there is a car chase. You know me I can't live without a car chase. But this time I'm trying to make the movie properly. By "infiltrating the movie industry" as some people suggested to call it. Which means ( since I live in Israel ) I need to write something that is possible to do in Israel. Getting $40 million to shoot a first feature film in Israel is not something that I can expect to happen. So instead I need to come up with something else.
#vfx #cgi #cars #blender3d #blender #b3d #movies #filmmaking
Part 2: Developing a Way to do Action Scenes Without Money
![[thumbnail]](/pictures/thumbs/vfx_honda_2.png)
Blender Dumbass
๐ 115
So a real cinema movie project is being developed, and as explained in my previous article about it I don't have the money to shoot a real chase scene. Instead I gonna use CGI as much as possible, to cut down the costs ( but not my sanity ).
#vfx #cgi #cars #blender3d #blender #b3d #movies #filmmaking
Powered with BDServer
Plugins
Themes
Analytics
Contact
Mastodon