by Blender Dumbass Aka: J.Y. Amihud. A Jewish by blood, multifaceted artist with experience in film-making, visual effects, programming, game development, music and more. A philosopher at heart. An activist for freedom and privacy. Anti-Paternalist. A user of Libre Software. Speaking at least 3 human languages. The writer and director of the 2023 film "Moria's Race" and the lead developer of it's game sequel "Dani's Race".
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People change. People change! People grow. People adopt. People change their minds about things. People learn new things everyday. People form opinions. People change. And so have I. I notice something rather strange about people that come into contact with me without prior knowledge of what I do and how I think. I remember the other day on mastodon being bombarded with hate for seemingly no reason what so ever. I either said something good about Richard Stallman, or said something slightly too vague about one thing or another. I know I held opinions that I'm not proud of today. I know I probably have opinions right now that I will change in the future. People change.
↩ Reply Therefor I decided that it would be a good idea, both for the sake of my mental health and just as an example of said change, to talk to you about myself. To psycho-sexually analyze what I stand for. What I believe in. And most importantly: how I got to this point. How I changed to be where I am today. Yet, in a strange kind of way I am slightly afraid of strangers when it comes to my psychology. It is my private life, after all. And I don't want to reveal everybody everything about me. The good, the bad and the ugly. And then the ugly, the bad and the good. I don't want to give haters the platform to hate. So I suppose this is the perfect excuse to use the fediverse gimmick I came up with, the other day. Basically you have to be at least somewhat of a fan of me and / or my work, in order for me to feel okay with sharing with you all this private, highly emotional, stuff. Don't worry about it. If you are a fan, this is going to be a piece of cake for you. The website will just check that you are, and everything is going to be okay. For everybody else, perhaps, this article isn't for you.
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Now that I am thinking about it. The lyrics of the song Muse - Resistance ( which are actually based on the book 1984 ) resonate with me on a different level, given what I came through.
I wanted to have a woman. I wanted to get laid. I wanted to have sex. I wanted to fuck. And that religious thing was one strategy that I could take, that could maybe work, somewhat
People change. People change! People grow. People adopt. People change their minds about things. People learn new things everyday. People form opinions. People change. And so have I. I notice something rather strange about people that come into contact with me without prior knowledge of what I do and how I think. I remember the other day on mastodon being bombarded with hate for seemingly no reason what so ever. I either said something good about Richard Stallman, or said something slightly too vague about one thing or another. I know I held opinions that I'm not proud of today. I know I probably have opinions right now that I will change in the future. People change.
Therefor I decided that it would be a good idea, both for the sake of my mental health and just as an example of said change, to talk to you about myself. To psycho-sexually analyze what I stand for. What I believe in. And most importantly: how I got to this point. How I changed to be where I am today. Yet, in a strange kind of way I am slightly afraid of strangers when it comes to my psychology. It is my private life, after all. And I don't want to reveal everybody everything about me. The good, the bad and the ugly. And then the ugly, the bad and the good. I don't want to give haters the platform to hate. So I suppose this is the perfect excuse to use the fediverse gimmick I came up with, the other day. Basically you have to be at least somewhat of a fan of me and / or my work, in order for me to feel okay with sharing with you all this private, highly emotional, stuff. Don't worry about it. If you are a fan, this is going to be a piece of cake for you. The website will just check that you are, and everything is going to be okay. For everybody else, perhaps, this article isn't for you.
There are two types of people. One type of people is following the ideas called "Open Source" and another one follows the ideas of "Free Software". There is a third concept that I will hope to explain in this article, called "Paternalism", that in my opinion is the dividing force between the two camps of people.
Both "open source" and "free software" mean, in terms of software itself, largely the same thing. The source code is published. The project is developed by a community of people. The project is forkable. Many pieces of software are both "free software" and "open source" in the same time. But when you dig into the details of their definitions, you start to see differences.
Working to make a game which is very hard to optimize a bit more respectable when it comes to performance. Which is easier said than done. This video is a journey of pain that is optimization in UPBGE ( the game engine chosen for Dani's Race ).
Featuring a new soundtracks for Dani's Race called "Light Driving" ( and another one with no proper title yet ) done using soundfont "Touhou" cc-by by Team Shanghai Alice. The tracks themselves are CC-BY-SA and for now a test version of them are available on my mastodon.
The video includes ( at 01:18:53 ) a section from the livestream of LogalDeveloper that happened on his Owncast on 02/05/2025.
There is a person on the inter-webs, who dedicated himself to reviews on security devices. His name is Lock Picking Lawyer and he showcases how secure real life locks are. In his video 1543 he reviewed a rather peculiar security feature on a lock from ABUS. Which is strengthening itself not by building some clever mechanism that is hard to bypass, but rather, uses law, to make bypassing it more illegal than it already is. They made the key-way ( and by extension the key ) to be shaped as the trademarked logo of the company. Therefor producing or distributing blanks for this lock would be a violation of the trademark law. Using proprietary software for security is doing the same mistake as trusting this lock by ABUS.
Dani's Race is a pretty to look at, open-world game. Is this a good enough reason to care about it? No. It's not. There are plenty of good looking games out there. And Dani's Race is not even close to some of them. Dani's Race is a Libre "GTA Clone". Okay... so what? It's not the only one. And it is not even that GTA-like anyway. Yes, you can get in and out of cars. Yes, you have an open world. Yes, the levels are structured into missions. But so what? Why should you give a damn? What's so special about this game in particular? Well...
Let's start with a square.
There is a war between artists and Artificial Intelligence people. AI is primarily useful today to those people who want to avoid the hassle of doing something impressive, while still maintaining an image of impressiveness. Artists, on the other hand, who's whole being is in grinding themselves into true impressiveness are not satisfied with AI being used to replace their labor with cheap, algorithmic knock-offs. One such machine learning algorithm, though, had found its way into millions of artist's work-flows, which they don't seem to care much about. And I'm talking about the Intel's Open Image Denoise found inside of Blender.
It records the teachings, opinions and disagreements of thousands of rabbis and Torah scholars.
And if you know from books like Tanya which references the book of Nida on the first page, in the first paragraph, in the first sentence, you know that Talmud likes to link things Wikipedia style, and then argue those things, trying to find patterns.
What could be the pattern in linking a Wikipedia article and then talking about Wikipedia in an article about using Talmudic Techniques to understand Free Software?
Thank you to all those people who signed the petition. You made it so now Dani's Race v2024-09-25 is finally available to the public to download, play and explore.
I don't really know if all articles in this series are equal. So it could be part 4, or part 6 or part who knows what. But today I want to dump my thoughts about this video I did recently:
We all love some mayhem when it comes to playing games. And nothing makes car games more satisfying than damage models. RockStar Games understood it early on, and all GTA games have breakable cars. Today some of the most popular car games like BeamNG.drive holding on a realism of damage models almost solely. And therefor for me, making Dani's Race any other way, would have not been a good idea. I knew I had to make the cars in my game breakable.
As you probably have guessed by my username, I know Blender. And I also know how to make SuperTuxKart addons. So I decided to make a Fedi-based series of tutorials explaining how I go from zero to a finished addon. This first part focuses on Karts ( since they are a bit simpler).
The video shook me up, like no other video on AI had. Since it handled the problem at its root, at what reality this AI was: radical opposition to despair of enforcement. It tackles the problem of having a select few channels of information, providing only limited subset of what may be of specific interest to one, by providing only questions.
Until yesterday I thought that street lights was impossible to make, so I was trying to find some kind of other ways to brighten up the frame at night, so at least it would be visible, but yesterday I stumbled upon something that might work.
So a real cinema movie project is being developed, and as explained in my previous article about it I don't have the money to shoot a real chase scene. Instead I gonna use CGI as much as possible, to cut down the costs ( but not my sanity ).
Just something my brain thought about as a potential story idea when I was sitting on a toilet. So it is quite literally taken out of my ass. Anyway...
It seems like the project is meant to show that they understand the frustrations of people who didn't understand where the Game Engine was gone. And in the same time, to develop / polish Blender in regards to game development.
The question stands though: Is DOGWALK even Libre?
I'm in the middle of developing a movie in which there is a car chase. You know me I can't live without a car chase. But this time I'm trying to make the movie properly. By "infiltrating the movie industry" as some people suggested to call it. Which means ( since I live in Israel ) I need to write something that is possible to do in Israel. Getting $40 million to shoot a first feature film in Israel is not something that I can expect to happen. So instead I need to come up with something else.
For me personally the word "Tolerance" means something akin to patience. Therefor I don't understand how we arrived at using this word to talk about Freedom. I have already written an article suggesting that it is perhaps a wrong word to use, and something like "Hate" or "Lack of Hate" would be a much better word to describe contemporary politics. But then I keep hearing about this concept called The Paradox of Tolerance which has to do something with the current way the word "Tolerance" is used. But if the word itself is incorrect, how should the paradox make any sense? It is like we are having the paradox of the paradox of tolerance here.
You see things like "Physics", "Logic" and even "Rasterizer" and you immediately understand what you need to do to optimize you game. But "Depsgraph"?... It looks like a mysterious thing that nobody knows nothing about. Yet is it one the most problematic things there is in your game. And you are going mad just trying to figure it out.
Since the last post in this series the project I've been working on became way more ambitious. The original problem I was trying to solve, was figuring out how to use computer graphics ( mainly Blender ) to cut costs for an action scene in a movie I'm developing. It has cars, so the idea was to try to render some CG cars into real life footage. You can go read Part 2 to see my attempts at this sort of thing.
This is just a thought I had the other day thinking about why I dislike AI so much, while also having a problem with the concept of copyright. Strange, right? I both hate copying restrictions on things I want to copy or share. And both hate biggest copyright attacker in the history of copyright attackers: AI. How's that? Well I hope my "Fake-Nerds" analogy will be helpful.
The constant tugging from different sides caused me to become restless. I couldn't find peace in any of the ideas, it was impossible. To admit of one being true, would mean rejecting the other. So I had to pick a side. And I did. I chose those that spoke that the truth was hidden, obscured from me. 'Twas easier to believe that I've been lied to and embrace the truth. For some time I was gratified with what I believed in.
Dani's Race development has been halted. The last changes to the project I've done maybe more than 6 months ago. The game still contains a lot of bugs and only 3 story missions. And it still runs like ass, averaging 20 fps on average laptops.
It is estimated that by 2030 the child-surveillance industry will grow to $500 billion. An industry that capitalizes on bogus fears and causes anxiety in parents and children ( for different reasons ). And an industry that is both directly and indirectly causing the privacy nightmare that we are experiencing. On many levels the industry itself is causing much more damage than good. Here is a short summary of the damages it is causing and how to deal with them.
I want to get the scoreboard working on Dani's race, but I'm using Winblows operating system. That means a lot of things are broken. That's because Dani's race was developed for the Tux operating system.
Paps needs to walk from his room to a car, wait for you, the player to sit with him into said car, and then drive you across a town to a completely different location. Seamlessly.
AI ( Artificial Intelligence ) just a few decades ago meant a robot or a computer that has human-like thinking. Think of HAL 9000, or the robots in I Robot. All of those things were "AI".
Today any remotely automatic algorithm on the planet is labeled with this nonsensical term.
Lunatics! is a Open-Movie project by Rosalyn Hunter and Terry Hancock. I was following their socials ( mainly their Peertube account ) for quite some time now. And today, about an hour ago they released an unfinished version of episode one. Why does it matter? Well, they are working on it, if I understand correctly, since 2003, ( based on this video ). This unfinished episode is, therefor, 23 years in the making. My Moria's Race short-film with its 3.5 years is nothing in comparison.
I'm developing a game called Dani's Race, which is supposed to be a GTA clone. A game where you can run around a city and cause all kinds of mayhem. And a humongous part of the experience of such a sandbox world simulator are the reactions from the in-game non-playable characters. If you steal a car, what will be the reaction of the driver? What will the police in the game do? What will other drivers do if you hit them on the road? All of this is a part of my daily problem-solving when working on Dani's Race.
I find a lot of articles and news sources today that word themselves very strangely. They point out something that is wrong with some political system or other, but they use the word "illegal" to mean wrong.
The challenge for Dani's Race is deliberately not to be a movie. As in the game should not have cuts, nor there ever should be a moment when the player loses control over the character. Yet through all those limitations I want to continue a story I started in an actual movie. Which is kind of complicated.
I'm the stupidest man alive. Back in 2021 or so I wrote an article on Odysee where I basically outlined my plan to do Dani's Race, my libre open world game. Yet while the idea is descent and the game turned out to be quite fun, I completely disregarded any considerations when it comes to the market. I didn't think about who might want to play it.
A large majority of people confuse privacy with data protection. And lately I'm noticing an uproar of ideologies that claim to be pro-freedom in one way or another, but which threaten freedom as a whole. I think there is a certain copyright mentality to them. Certain misunderstanding of ownership which makes fighting for freedom more complex.
In this video I show the process of extending a game world and how tedious it might be. The video is featuring @RowdyJoe who's Mastodon account you need to follow to sign the current petition.
With today's seeming apocalypse it is easy to give up all hope, to feel hopeless. Age-Verification, Chat Control and other ( usually ageist ) attempts at attacking our freedom seem to be overwhelming at their might. And while it is true that they are terrible things and that they are bad for our freedom, still they are not the end of the world. There is still hope.
Telling a story of the difficulties I went through to model this one building in Blender. The cringe, and the trauma and all of the bleeding in between.
"They are taking a mild issue and trying to fix it with absolute apocalypse!" - this became a sentence I like to repeat in various comment sections since I calculated the impact of mass surveillance on well-being of the population. Even in relation to murder, a huge problem, even in relation to the worst offenders in this category, murder is a mild issue, compared to the absolute apocalypse that is total mass surveillance. If you are not convinced, click on that link and go see my calculations for yourself.
Not so long ago I decided to forgo the wisdom of using git for this game. Instead, most changes will be recorded via the notgit.py program I wrote for fun the other day.